# attachment[].name
Recording of a text editor with context aware suggestions

# content
Coding is a lot more fun when you don't have to keep jumping around to check you've used exactly the right names for things. Which means we're constantly trying to up our game with the VisualInk editor to make the suggestions it gives as fast, context aware, and accurate as possible. Today we've rolled out intelligent suggestions for asset names and divert targets as you type!

#interactivefiction #visualnovel

# source.content
Coding is a lot more fun when you don't have to keep jumping around to check you've used *exactly* the right names for things. Which means we're constantly trying to up our game with the VisualInk editor to make the suggestions it gives as fast, context aware, and accurate as possible. Today we've rolled out intelligent suggestions for asset names and divert targets as you type!

[#interactivefiction](https://bonfire.mavnn.eu/hashtag/interactivefiction) [#visualnovel](https://bonfire.mavnn.eu/hashtag/visualnovel)