# content
Blog: Easy, visual, camera bounds in Godot

I'm building a 2D rogue-like in #godot with one of my students and it was proving a hassle accurately setting camera and world boundaries on levels. This is one way to allow level scenes to set their own boundaries visually in the editor.

#godot #gamedev

blog.mavnn.eu/2026/03/16/cam...

# source.content
Blog: Easy, visual, camera bounds in Godot
I'm building a 2D rogue-like in [#godot](https://bonfire.mavnn.eu/hashtag/godot) with one of my students and it was proving a hassle accurately setting camera and world boundaries on levels. This is one way to allow level scenes to set their own boundaries visually in the editor.
[#godot](https://bonfire.mavnn.eu/hashtag/godot) [#gamedev](https://bonfire.mavnn.eu/hashtag/gamedev)
[blog.mavnn.eu/2026/03/16/cam...](https://blog.mavnn.eu/2026/03/16/camera_bounds_in_godot.html)