It's always fun to slip a few references into the examples, even if they are probably from the wrong decade for the students.
Because sometimes they're the obvious thing to reference for a reason.
#interactivefiction
Discussion
The official news and updates account for the VisualInk project.
Learn to create your own visual novels, and then share them with friends.
It's always fun to slip a few references into the examples, even if they are probably from the wrong decade for the students.
Because sometimes they're the obvious thing to reference for a reason.
#interactivefiction
Can you save the GSV Badly Sketched By An IT Professional?
Find out here: visualink.mavnn.eu/published...
At the moment the answer is probably yes: each problem can be solved just by saying you want to. But this Tuesday our "Coding Games with a Story" students will be turning each problem into its own little fiendish challenge.
Want to take part informally? I've attached the backgrounds needed for the base story, and the base script is now one of the templates available at VisualInk. Feel free to create an account at visualink.mavnn.eu/ and try your own variation - you'll need to upload the backgrounds with the scene names from the script and start a new script using the "Save the ship" template.
A one hour writing jam later, and the adventures of the GSV Badly Sketched are now longer, more dramatic, and in places a bit less finished.
But great fun was had by all, and several of the course members are now planning their own full games to make!
Check out the updated version here to see what four young teens with keyboards can make of a shipboard disaster in an hour: visualink.mavnn.eu/published...
By popular demand (also known as "at least one person asked") you can now try out VisualInk scripts without creating an account.
Just head to the example script from the demo, tweak things as you'd like and hit run at the bottom.
Can you save the GSV Badly Sketched By An IT Professional?
Find out here: visualink.mavnn.eu/published...
At the moment the answer is probably yes: each problem can be solved just by saying you want to. But this Tuesday our "Coding Games with a Story" students will be turning each problem into its own little fiendish challenge.
Want to take part informally? I've attached the backgrounds needed for the base story, and the base script is now one of the templates available at VisualInk. Feel free to create an account at visualink.mavnn.eu/ and try your own variation - you'll need to upload the backgrounds with the scene names from the script and start a new script using the "Save the ship" template.
The GSV Badly Sketched By An IT Professional is coming together.
Nailed it 👨🍳 💕
By student request, the next lesson of our Coding Games with a Story course will reveal the GSV Badly Sketched By An IT Professional as the setting for a daring recovery from space disaster!
Welcome all! This account is the project feed for VisualInk, a website for building and publishing visual novels to share with your friends.
We're primarily aimed at storytellers from nine years old and up, and as a quick prototyping system for people wanting to try ideas for narrative games.
Follow this account for news on new releases, the courses we're running with VisualInk, and tips and tricks for using the site as both a user and as a teacher.