On a totally related note, if you're looking to get into coding or fine tune your skills I'm currently able to take on a few more people/small groups teaching web programming (frontend and backend), basic game development with #godot, or narrative game creation for non-coders. I've got enough experience with the UK school system I can also help you present evidence to the local authority for home educators.
The official news and updates account for the VisualInk project.
Learn to create your own visual novels, and then share them with friends.
- Joined
- Website
- visualink.mavnn.eu/
I've started doing some mentoring with general coding skills as well as the online VisualInk courses, so to avoid any privacy concerns (waves at current world situation) we now have a private code server where mentees can share their code (using #forgejo).
Given I now have the server, it also makes sense to start moving the rest of my open source code there. The first public repository? VisualInk itself: code.mavnn.eu/mavnn/VisualInk
I decided to try out an experimental design for ordered data in Ink, and learn more about the run time in the process.
I've blogged about the results with a bunch of examples, and I'm pretty happy with the outcome. Been looking for ways to include prioritization or limited resources like magic runes in Ink? This might be a good inspiration.
I'm running courses for under 18s on creating #interactivefiction (specifically, #visualnovels ) but I just had a request from one of the parents for an adult version of the course.
Would you, or anyone you know be interested in a short course on writing interactive fiction? Would probably run at around 5 hours over 5 weeks, homework optional, costing around 55 GBP.
More about me/the existing courses at thinkersmeetup.com/scholars/...
(Please share if this seems even vaguely interesting)
So - week starting the 12th I'm starting a new run of Coding Games with a Story, a five week course teaching young people how to write interactive fiction (in the form of visual novels, using Ink). Build stories that change based on the player's choices while learning about both good story telling and telling computers to do what you want - and then publish your experiments for other people to try.
For people who already know the mechanics of writing interactive fiction (taught at one of my courses or not) and who want the encouragement and structure of a writing club to build a full game, I'm also starting the Interactive Fiction Writing Club.
So - know anyone 9-18 who wants to tell stories that are also games? Nows the time for them to sign up!
You can find the courses I'm running here: thinkersmeetup.com/scholars/...