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Pasquale De Rose
@PascalDR@hachyderm.io  ·  activity timestamp 6 hours ago

Over the past few days, I've been thinking about learning some data science, and since I have more than one computer and an iPad, I wanted a central solution that would allow me to run JupyterLab in server mode, with F# included.
So I did a quick and dirty docker-compose with the last Jupyter Lab distribution, with Python and Julia included, and the entire .NET-interactive package.
Because, let's face it, who would miss out on the opportunity to work in bed, on an iPad using F# notebooks?
I think no one…

You can find it here: https://codeberg.org/PascalDR/datascience-notebook-plus-net

Feel free to open an issue if you have any problem or simply an advice 😊
Have fun!

#fsharp #csharp #dotnet #docker

Codeberg.org

datascience-notebook-plus-net

Quick and dirty Docker compose with the latest Jupyter Lab's datascience-notebook with .NET interactive included
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Angel D. Munoz
@angelmunoz@hachyderm.io  ·  activity timestamp 6 hours ago

Cool more, progress!
Now that we have a map rendering with objects, zones and such!

Current Progress tracking for this PR
https://github.com/AngelMunoz/Kipo/pull/3
#dotnet #fsharp #monogame

GitHub

feat/scenario stuff by AngelMunoz · Pull Request #3 · AngelMunoz/Kipo

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Alvin Ashcraft
@alvinashcraft.com@bsky.brid.gy  ·  activity timestamp 2 days ago

Introducing F# 10 | by Adam Boniecki is.gd/lC3oG9 #dotnet #fsharp #functionalprogramming #programming

Introducing F# 10 - .NET Blog

.NET Blog

Introducing F# 10 - .NET Blog

Learn about new F# 10 language features, performance upgrades, and tooling improvements shipping with .NET 10.
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Angel D. Munoz boosted
Urs Enzler
@UrsEnzler@mastodon.social  ·  activity timestamp 2 days ago

I'm refactoring a lot of code in our mixed codebase of #fsharp and #csharp. One thing I like about F# is that because there are only few type annotations, it's much easier to refactor F# than C# code.

Thinks about the code in the picture. If I want to change the return type of the `refactorMe` function from an `Option` to just the value `x`, calling functions change their type automagically - no need to change every method signature, as in C#. Same for input arguments.

Big time saver

#dotnet

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Angel D. Munoz
@angelmunoz@hachyderm.io  ·  activity timestamp yesterday

Slowly getting back on track
I think most of the "Major" work is ready I was able to go back again to AI behaviors

Now I need to design a simple test scenario in tiled2d with isometric layouts which is the most tedious part I suck at non-coding tasks (well coding too)

#fsharp #monogame #dotnet

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Urs Enzler
@UrsEnzler@mastodon.social  ·  activity timestamp 2 days ago

I'm refactoring a lot of code in our mixed codebase of #fsharp and #csharp. One thing I like about F# is that because there are only few type annotations, it's much easier to refactor F# than C# code.

Thinks about the code in the picture. If I want to change the return type of the `refactorMe` function from an `Option` to just the value `x`, calling functions change their type automagically - no need to change every method signature, as in C#. Same for input arguments.

Big time saver

#dotnet

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Alvin Ashcraft
@alvinashcraft.com@bsky.brid.gy  ·  activity timestamp 2 days ago

Introducing F# 10 | by Adam Boniecki is.gd/lC3oG9 #dotnet #fsharp #functionalprogramming #programming

Introducing F# 10 - .NET Blog

.NET Blog

Introducing F# 10 - .NET Blog

Learn about new F# 10 language features, performance upgrades, and tooling improvements shipping with .NET 10.
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