the last time it was acceptable to make a user interface that had the cursor lag when the user presses up and down was never. computers have always been fast enough to handle this.
somehow my 4k TV, however, is not
the last time it was acceptable to make a user interface that had the cursor lag when the user presses up and down was never. computers have always been fast enough to handle this.
somehow my 4k TV, however, is not
Which is kind of amazing, considering the early #Mac models did all of their #graphics, including compositing the mouse cursor on top of the rest of the screen's contents, in software on a CPU that may as well have been an abacus compared to what we're using now.
And yet, somehow, there was no noticeable lag in the mouse cursor's motion.
Someone at #Apple in the early 1980s was very, very good at their job.
@foone Someone I know has a smart TV that I don't want to insult the Pentium II by suggesting it uses.
it can push half a billion pixels a second but not handle the user pressing the down arrow
earlier today I was emulating an entire windows 98 machine on my laptop and it was still significantly faster than this TV doing the one thing it is designed to do
how did you find ARM chips this shit? I didn't think they made any this slow
@foone probably the pixels are not hitting the ARM chip at all
@whitequark oh certainly. the arm chip is chewing through the bytecode of their in-house programming language
I'm gonna set up a system to measure the latency, record a video of it lagging onto VHS, then throw copies of the tape through the TCL/Roku corporation windows
STOP MAKING SLOW UIs
I HAVE HAD BETTER RESPONSIVENESS ON A 25mhz 486 RUNNING WINDOWS 95 FROM SWAP
The 486 was in some ways overpowered for Windows 9x though. You could run NT 4 on such a machine. With no cursor lag.
my emulated windows 98 machine does boot faster than my TV, natch