@mavnn And then there's games like Deadlands that are canonically based in post apocalypse/ alt history US 😄
@mavnn And then there's games like Deadlands that are canonically based in post apocalypse/ alt history US 😄
@JessTheUnstill literally how militaries train - fake country names that overlay on real geography
https://en.wikipedia.org/wiki/DATE_World
(I’m honestly not sure if that makes it better or worse)
@TindrasGrove Interesting 🤔 It makes sense to have realistic biomes and geography for that sort of use case as well.
@JessTheUnstill it’s also very much a logistical thing as it means you can use the real maps in real battle command systems that they use instead of having to figure out how to get fake maps in there.
@JessTheUnstill
Back in high school, I did that - took a part of Indonesia flipped it and added extra made-up details to disguise that… and one of my classmates took a look and 3 seconds later said, “That’s Indonesia, isn’t it?”
@demi Hah fair enough. Some people are geography nerds.
@[email protected] As a European, I've never done anything like basing an entire fantasy campaign in Texas. Admittedly only because the players could never find a good time to actually play...
@mavnn And then there's games like Deadlands that are canonically based in post apocalypse/ alt history US 😄
@[email protected] oh yes. In one of my urban fantasy campaigns Seattle got removed from time (don't worry, the PCs rescued it mostly because that's where they kept all their stuff).
@mavnn Maybe the rescue can be selective and not include the billionaires' mansions and corps.
@[email protected] if I remember correctly, it ended with a Sailor Moon like 'reincarnation of a fabled ruler' ending if Sailor Moon was a grumpy vampire played by a left wing hippy and with a court of extremely powerful mages at least one of whom got power indirectly from people nearby being healthy and emotional stable. We didn't talk about the aftermath much, but I suspect it would not have been good for the billionaires...
@JessTheUnstill Not that I've ever DM'd anything more than a one-shot, but I love the idea of making maps. I've been doodling them here and there for years. One of the most fun things in this area happened a few years ago when I spilled water on some cheap graph paper: as the water dried, everything that was inside the puddle was erased, leaving very island/continent-looking blobs with clear coastlines.