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Michael Newton
Michael Newton
@mavnn  ·  activity timestamp 10 hours ago

Blog: Easy, visual, camera bounds in Godot


I'm building a 2D rogue-like in #godot with one of my students and it was proving a hassle accurately setting camera and world boundaries on levels. This is one way to allow level scenes to set their own boundaries visually in the editor.


#godot #gamedev


blog.mavnn.eu/2026/03/16/cam...

Easy, visual, camera bounds in Godot

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